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Raid Bosses are unusually powerful Heartless which are encountered after killing enough Heartless. The exact value that is needed is variable; it is not a simple kill count. Exact details are ambiguous, but certain enemies appear to be weighted toward the count more than others. The Raid Boss spawned depends on which mission you last completed.

Raid Bosses all have at least one weak point which can be targeted; defeating one of these weak points delays the enemy's turn by one round.

Raid Boss Reward/Drop Behemoth - Huey (Red) Darkside - Louie (Green) Trickmaster - Dewey (Blue) Guard Armor - Evolve medals

A Behemoth is a Raid Boss which can be fought in Unchained X. Behemoths can be encountered if a Raid Boss is triggered while playing Missions 1 through 34, or Missions 140 through 162. A popular method for spawning Behemoths is to play Mission 10 several times, due to the large number of Heartless available in that mission.

Rare Behemoths can be encountered on Mission 141 and 160.

A Darkside is a Raid Boss which can be fought in Unchained X. Darksides can be encountered if a Raid Boss is triggered while playing Missions 67 through 96, or Missions 193 through 195.

Rare Darksides can be encountered on Mission 201.

A Guard Armor is a Raid Boss which can be fought in Unchained X. Guard Armors can be encountered if a Raid Boss is triggered while playing Missions 35 through 66, or Missions 161 through 188. A popular method for spawning Guard Armors is to play Mission 57 three times, due to the large number of Heartless available in that mission.

Omega Guard Armors can be encountered on Missions starting at 161.

A Trickmaster is a Raid Boss which can be fought in Unchained X. Trickmasters can be encountered if a Raid Boss is triggered while playing Missions 97 through 130. A popular method for spawning Trickmasters is to repeatedly play Mission 108, due to the large number of Heartless available in that mission.

Event Only Raid BossesEdit

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